0 Assembler / C / C++ / Development / DIY / Electronics / Music July 16, 2023 by Philippe Florent · Published July 16, 2023 It’s alive ! I finally made my prototype working....
0 C++ / Development / DIY / Electronics / IoT December 11, 2022 by Philippe Florent · Published December 11, 2022 IoT Weather Station – NodeMCU & NodeRed As a weekend project, while I...
0 C / Development / DIY / Electronics December 6, 2022 by Philippe Florent · Published December 6, 2022 · Last modified December 7, 2022 “Pedal-PI” clone with test code in C. I wanted to investigate on how...
0 C / Development / DIY / Electronics December 6, 2022 by Philippe Florent · Published December 6, 2022 · Last modified December 16, 2022 TUTORIAL – Write a Bare Metal “OS” for Raspberry PI Zero (C , ASM) The concept behind this is called...
0 C++ / Development / DIY / Electronics December 1, 2022 by Philippe Florent · Published December 1, 2022 Reflow with an old Iron It’s been a while since I...
0 C++ / Development / Games creation / Level design / Materials / SDL October 28, 2022 by Philippe Florent · Published October 28, 2022 Some Perlin noise generator (C++/SDL) I wanted to generate a (humble)...
0 Assembler / Development / Games creation October 28, 2022 by Philippe Florent · Published October 28, 2022 SNES game Back in 2016, I was curious...
0 .NET / Development / Miscellaneous / Music October 26, 2022 by Philippe Florent · Published October 26, 2022 · Last modified October 27, 2022 .NET/WPF guitar program This is the program I am...
0 C++ / Development / DIY / Electronics October 24, 2022 by Philippe Florent · Published October 24, 2022 · Last modified October 25, 2022 Custom Arduino board As I have been using different...
0 3D Modeling / Development / Games creation / Level design / Miscellaneous / Unreal 4 March 14, 2022 by Philippe Florent · Published March 14, 2022 · Last modified October 27, 2022 Mind Mapping Since creating a game involves dealing...